Text-Based Game ‘Lifeline’ Named App of the Week, Available for Free

Popular text-based adventure game Lifeline was named Apple’s App of the Week, and as a result, it’s available to download for free for the first time since it launched in April of 2015.

Lifeline is a text-based game that asks players to make life or death decisions to help navigate Taylor, the protagonist, through the storyline. Written by Dave Justus, the story walks players through the aftermath of a crash landing on the moon of an alien planet.

Lifeline is a playable, branching story of survival against all odds. Using your iPhone, iPad, or Apple Watch, you will help Taylor make life or death decisions, and face the consequences together.

Lifeline is a deep, immersive story of survival and perseverance, with many possible outcomes. Taylor is relying on YOU.

What’s unique about Lifeline is its realtime gameplay. The story progresses in actual real world time, with the game sending players notifications throughout the day to make decisions about where the storyline should go. Players can answer as the notifications come in or catch up on their own timelines.

Lifeline is also notable because it was one the first games to be made available on the Apple Watch. When notifications come in, players can respond on the Apple Watch or directly from the iPhone’s Home screen without needing to open the actual game. Since its release, Lifeline has earned 4.5 stars in the App Store with more than 9,000 reviews.

Lifeline will be available for free from the iOS App Store for the next seven days. [Direct Link]

Tag: Lifeline
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Apple’s India enterprise boss quits to sell Android phones

Apple’s enterprise mobility head for the India region has quit to set up a new Indian smartphone company, selling Android devices. Sharad Mehrotra joined Apple in October 2007, the year that Apple launched the iPhone. Since then he has worked to build Apple’s brand in India, which the company has been particularly keen on pushing […]

(via Cult of Mac – Tech and culture through an Apple lens)


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Duet Display Updated With iPad Pro Support, Major Performance Improvements

Second-screen app Duet Display received a significant update today, introducing a new resolution option to support Apple’s 12.9-inch iPad Pro and bringing significant performance improvements for both iPads and Macs that run the accompanying software.

For those unfamiliar with Duet Display, it’s an app that is designed to turn the iPad or iPhone into a secondary display for a Mac. Duet Display was the first app to use a Lightning cable to allow an iPad or iPhone to interface with a Mac, thereby drastically cutting down on the lag that’s typically present when an iOS device is used as a secondary display for a Mac over Wi-Fi.

Since its late 2014 launch, Duet Display has been updated several times to improve performance on a wide range of iPads and iPhones, but according to Duet Display developer Rahul Dewan, today’s update brings „massive performance improvements.“ Improving performance was necessary to allow a Mac or PC to drive the high-resolution display of the iPad Pro while maintaining a lag-free connection, but the improvements also apply to all older iPads.

With the latest version of Duet Display, CPU usage has been reduced by over 80 percent on iPad and Mac or PC, thanks to a new algorithm that’s more efficient and an intelligent refresh feature that’s similar to the iPad Pro’s own faster refresh technology, but on the software end. Extremely high CPU usage was one of our major complaints with Duet Display when it was first released and it’s been a customer concern for some time, so this update should go a long way towards fixing one of the major pain points in the app.

Duet Display has proven to be a popular app with iPad owners as it gives the iPad the versatility to be used as a second display for a Mac. iPad Pro owners may find Duet Display to be especially useful given the large screen real estate of the device.

Duet Display can be downloaded from the App Store for $9.99 (reg. $15.99). [Direct Link]

Tags: App Store, Duet Display
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Apple Raises TestFlight Beta Tester Limit to 2,000, Extends Build Expiration to 60 Days

Apple today announced it is now allowing developers to invite up to 2,000 individuals to beta test iOS and tvOS apps using the TestFlight beta testing platform, an increase from the former 1,000 participant limit.

Since its 2014 launch, Apple has capped TestFlight beta testers at 1,000, but announced plans to expand that number at the June Worldwide Developers Conference. Apple has now made good on that promise, boosting the number of people who can install a beta app.

Apple has also increased the period of time before a TestFlight beta expires from 30 days to 60 days, another change that was first announced at WWDC.
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iOS 9 Adoption Jumps to 66 Percent After iOS 9.1 Emoji Update

Since launching in September alongside the iPhone 6s and 6s Plus, iOS 9 has seen its adoption rate grow to 66 percent of active iOS devices, according to numbers on the Apple Developer Support page. Two weeks ago, iOS 9 adoption sat at 61 percent.

After 24 hours, iOS 9 adoption was in line with the adoption rate of iOS 8. However, in late September Apple announced that the newest version of iOS had the fastest adoption ever and was on pace to be downloaded by more users than any other version of the mobile operating system. iOS 8 only achieved a 64 percent adoption rate by December 23 and a 68 percent adoption rate by January 7, ending up with a high of 87 percent on the eve of iOS 9’s launch.

Apple released the first major update to iOS 9 two weeks ago with iOS 9.1, which featured a slew of brand-new emojis. Since that update, iOS 9 adoption has grown by 5 percent. Earlier today Apple seeded the second beta for iOS 9.2, the second major update to its newest mobile operating system.

Related Roundup: iOS 9
Tags: iOS 9.1, iOS 9.2, iOS adoption
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Microsoft’s OneDrive changes are a senseless overreaction to a problem it created

Microsoft is dropping unlimited OneDrive storage, because a „small number of users“ used too much storage. Indeed, the explanation it’s given for the changes appears to make very little sense. Read more…

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