Want a job at Apple? Here are 10 of the toughest interview questions

We alternately praise and criticize the folks at Apple depending on whether they just created the iPhone or Apple Maps, but there’s no doubting that it’s a company which employs some pretty darn smart guys and gals. Whether you’ve ever dreamed of joining Cupertino, or just want to scramble your brain and break out in […]

(via Cult of Mac – Tech and culture through an Apple lens)


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Adobe Backpedals on Commitment to Bring Metal to After Effects

At WWDC 2015, Adobe director of engineering David McGavran demonstrated After Effects and Illustrator on Mac integrated with Metal, Apple’s new high-performance graphical acceleration API on OS X El Capitan. At the end of the demo, he said that Adobe is committed to bringing Metal to multiple Creative Cloud apps on Mac.

„Adobe is committed to bringing Metal to all of its Mac OS Creative Cloud applications, such as Illustrator and After Effects I showed you today, as well as Photoshop and Premiere Pro. We are very excited to see what Metal can do for our Creative Cloud users.“

Adobe has since changed its tune about its commitment to Metal on Mac, however, as Adobe product manager Todd Kopriva this week said in the Adobe Communities that the company has not made a commitment to Metal or any other GPU acceleration technology at this time.

„We are currently exploring various technologies for GPU acceleration, and Metal is one possibility, but we have made no commitment to any specific GPU acceleration technology at this time.“

Kopriva admitted that Adobe „sent a confusing message“ about its commitment to Metal.

„I am the person who makes the commitments for After Effects. The person who did the demonstration was a member of of our engineering team demonstrating the results of an experiment,“ said Kopriva. „I certainly agree that the engineer who spoke on the Apple stage sent a confusing message. At this point, the best that I can do–as the leader of the After Effects team–is to clarify the reality, which I have done above on this thread.“

Adobe’s demo included Illustrator’s rending engine built on Metal, which allowed for continuous zoom, while After Effects had up to an 8x performance improvement in rendering and reduced CPU usage with Metal.

Metal is available for both iOS and OS X developers, with documentation, sample code and video tutorials available on Apple’s website.

MacRumors has reached out to Adobe for comment.

(Thanks, Chris!)



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Apple’s new Company Store will actually sell iPhones, iPads, and Macs

For the first time ever, Apple fans will soon be able to buy an Apple device directly from the company’s Cupertino headquarters. Apple’s Company Store at 1 Infinite Loop is set to reopen this weekend, and along with selling special products like shirts, jackets, mugs, pens, the Company Store will now stock iPhones, iPads, and […]

(via Cult of Mac – Tech and culture through an Apple lens)


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Apple Hiring Autonomous Vehicle Experts, Including Tesla Engineer Now Working on ‘Special Projects’

Apple recently hired a senior engineer from Tesla Motors, presumably to work on its secret car project. As highlighted by Reuters, former Tesla Motors Autopilot Firmware Manager Jamie Carlson‘s LinkedIn page says he now works at Apple on „Special Projects.“

His profile doesn’t go into detail on what he did for Tesla, but he was working on the company’s autonomous vehicle firmware project and could be taking on a similar automotive firmware role at Apple.

Reuters also points out several other previously unknown hires with similar expertise in autonomous driving, including Megan McClain, a former Volkswagen engineer, Vinay Palakkode, a graduate researcher at Carnegie Mellon University, and Xianqiao Tong, who developed driver assistance systems for NVIDIA.

On their respecitve LinkedIn pages, McClain is listed as a Mechanical Design Engineer, Palakkode is listed as an engineer working within Apple’s Special Projects Group, and Tong is listed as an R&D engineer. Last fall, Apple also hired Sanjai Massey, a Ford engineer who worked on connected and autonomous vehicles, Stefan Weber, a Bosch engineer who worked on driver assistance systems, and Lech Szumilas, a Delphi research scientist with former expertise in autonomous vehicles.

Rumors have thus far disagreed over whether Apple’s secret car project includes self-driving technology, but it’s possible the company is exploring multiple avenues of development as the project is still in its early stages. A previous report from Reuters citing a source within the automotive industry suggested Apple was working on a self-driving electric car, but a report from The Wall Street Journal stated a self-driving car was not part of Apple’s electric car efforts.

Apple is said to have more than 200 employees working on the electric car, under the code name „Project Titan.“ Apple has been heavily recruiting automotive experts over the past several months, with many members on its team coming from companies like Tesla, Ford, GM, MIT Motorsports, Ogin, Autoliv, A123 Systems, General Dynamics, and more.

High profile hires have included Tesla mechanical engineering manager David Nelson, Tesla senior powertrain test engineer John Ireland, Chrysler Group Senior Vice President Doug Betts, A123 Systems Chief Technology Officer Mujeeb Ijaz, and Paul Furgale, a researcher with a specialization in autonomous vehicles.



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