Expand the functionality of your Mac and mobile with these three apps [Deals]

Your tech has a lot of hidden potential, and sometimes unlocking it is just about getting the right app. We’ve gathered three potent productivity-enhancing applications that’ll enhance the way you talk to your computer, capture what’s on its screen, and play videos of any kind on your mobile device. Here, take a look: Dragon 5 […]

(via Cult of Mac – Tech and culture through an Apple lens)


Прочетете повече

Save 50% on Dragon Dictate, the No. 1 voice-recognition software for Mac [Deals]

Whether you’re transcribing an interview, replying to emails, or writing the next Great American Novel, it’ll go a lot faster with Dragon Dictate speech recognition software for Mac. Not only can you use Dragon Dictate to transcribe audio (even from…Read more ›



Прочетете повече

SpaceX abort system can carry astronauts to safety in five seconds

When the rocket you are about to ride has 3.9 million pounds of thrust under the seat, it’s comforting to have an exit strategy should something go wrong. The private company SpaceX recently had a successful test of a launch…Read more ›



Прочетете повече

Apple’s Award-Winning Accessibility Features Help Bring Gaming to the Blind on iOS

Apple today was honored as a recipient of a Helen Keller Achievement Award from the American Foundation for the Blind for the company’s accessibility efforts, particularly VoiceOver‘s ability to give vision-impaired users access to iOS devices. With the advent of the Apple Watch, many of those accessibility features are now also migrating over to the wrist.

Coincidentally, MacRumors‘ sister site TouchArcade today took a look at the possibilities for accessibility features in iOS gaming. The report highlights a close-knit community that is gaining the ability to use and interact with experiences on iOS thanks to a few motivated developers taking the time to implement Apple’s extensive accessibility options in their own games.

The genesis of the article came from a single comment posted on an RPG-related piece which included the game King of Dragon Pass [Direct Link]. The user, Zack Kline, caught TouchArcade‘s attention by mentioning the little talked-about feature of the iOS game implementing a successful and satisfying amount of options to become playable for blind players.

Screenshot from King of Dragon Pass

This time around, one comment from a reader named Zack Kline caught my attention. It reads, „One aspect which often gets overlooked is that it’s one of the few big iOS games which has really gone out of its way to become playable by the blind. There’s a sizable population of iOS users, myself included, who are really happy that Apple has done so much work on making their platform accessible, but don’t have a lot of interesting games to enjoy. Frankly, (King Of Dragon Pass) is the best, and certainly the deepest. I only wish we had more choices.“

The game, originally a PC title, was unable to include accessibility features in the PC version due to time constraints, but designer David Dunham felt adding VoiceOver options to the iOS port simply „seemed like the right thing to do.“ VoiceOver’s simple gesture controls for reading text aloud make King of Dragon Pass, largely a text adventure and interactive story-based game, readily playable for blind users interested in the game.

Many apps and games lack such support, however, with the shortcoming largely stemming from a need to set priorities in the development process of every game. Given the often tight time constraints for development work, accessibility features frequently rank low on that priority list given the relatively small base of people who would benefit from it. Speaking with TouchArcade, however, Dunham points to a largely painless process of including VoiceOver support for his game, and the larger satisfaction of King of Dragon Pass being playable to even more fans as a result.

Since King Of Dragon Pass was mostly a text-based game, Dunham used UIKit to make it rather than a sprite-based engine. That meant that almost everything worked with VoiceOver to some extent without any extra work done. From there, it was just a matter of going through every screen and making sure things worked as they should, particularly with regards to pictures. The only part that required extensive work was the game’s map, which was originally designed as being coordinate-based. The new VoiceOver map is actually composed of discrete tappable areas, according to Dunham, something that came about as a result of enthusiastic testers and would-be players.

According to Dunham, in the last month or so about 7 percent of players booting up his game have done so in VoiceOver mode. Although that may seem low, Dunham says it was well worth the investment and time consumption of supporting the features in the game. Amir Rajan is the developer of another accessibility-supported iOS game, A Dark Room [Direct Link], and agrees with Dunham. „It’s worth it to get a thank you email from a father with a blind daughter that can enjoy a popular game that her seeing friends play too,“ said Rajan.

Of course, the games supporting these features right now are a bit simpler, less intense experiences. The developers supporting these features should be celebrated, but, as members of Apple-focused accessibility site AppleVis point out, the hope for the future is more games built with these features in mind from the get-go.

The full article on TouchArcade is well worth a read, and goes into even more detail regarding specific testimonies from blind gamers, developer reactions, and the short list for the best accessible iOS gaming experiences out now.





Прочетете повече

Hot deals ending soon: VPN protection for life, Dragon Dictate, BatteryBox & more [Deals]

You’ll find supremely awesome deals on cool products for your Mac, iOS device, and more every single day at Cult of Mac Deals. The offers at Cult of Mac Deals are so good, though, that they just cannot stick around…Read more ›



Прочетете повече

6 audacious fan films that could teach Hollywood a lesson

Fan films are the ultimate way for fans to pay tribute to the characters they love; giving devotees the chance to show how the characters they love should be portrayed without the creativity-sapping “benefit” of focus groups, hack screenwriters, and overpaid producers.…Read more ›



Прочетете повече