Adobe Creative Cloud Update Bug Deletes Folders in Mac Root Directory

A Creative Cloud update that was recently released by Adobe has been deleting Mac users’ files without warning, reports Ars Technica. The 3.5.0.206 update, now pulled by Adobe, deleted the contents of the first folder listed alphabetically in a Mac’s root directory. Files were deleted after the update was installed and users logged into the Adobe service.

The bug has affected customers in different ways depending on the content that was listed first in the directory. Many customers who use backup service Backblaze had problems with the service because a hidden root folder called .bzvol was the file that was listed first and subsequently deleted. Backblaze made a video demonstrating the issue:

As Ars Technica points out, many Mac users’ first folder is .DocumentRevisions-V100, which is used by the Mac’s autosave feature and can cause problems if deleted.

The Adobe bug could also have dire consequences for users who have important folders with spaces in them, since those also assume a top alphabetically sorted spot on the Mac hard drive (which by default is labeled Macintosh HD).

An Adobe spokesperson said the company is investigating the issue and has pulled the distribution of the update until the problem is fixed. Creative Cloud users should avoid updating until a clear fix is provided by Adobe, and as an extra layer of precaution, a fake folder with a name that will place it in the top spot in the root directory may also help users avoid issues.

Tag: Adobe
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What glitchy software should Apple fix first?

Walt Mossberg has had his say on what Apple needs to fix most: its software. Now it’s your turn to weigh in with your own opinion–which specific software should Apple fix? We’ve created two polls for you to express your opinion, one for OS X on the Mac and one for iOS on the iPhone […]

(via Cult of Mac – Tech and culture through an Apple lens)


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Weed app gets you a legal prescription in minutes

It’s about time, really. We already can order pizzas, send images of our rashes to medical doctors, and get groceries delivered via the magic of our iPhones. Now, with a new app called EazeMD, you can get your legal medical marijuana this way, too. Eaze MD promises California smartphone users the ability to connect with […]

(via Cult of Mac – Tech and culture through an Apple lens)


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Adobe Renaming ‘Flash Professional’ to ‘Animate’, Shifts Focus to HTML5

As part of its round of November Creative Cloud updates, Adobe announced plans to rebrand its Flash Professional CC software as Animate CC to acknowledge a growing shift away from Flash.

In a blog post on its website, Adobe explains that more than a third of content created in Flash Pro CC uses HTML5, leading the company to rename the software to „accurately represent its position as the premier animation tool for the web and beyond.“

Along with changing the name of Flash Professional CC, Adobe is working on major feature updates for the software, including improved drawing, illustration, and authoring support and integration with Adobe Stock and Creative Cloud Libraries.

While Adobe is rebranding to better focus on HTML5, it says the new Animate CC will continue to support Flash (SWF) and Air formats as „first-class citizens,“ with work already underway on Flash Player 12.

The new Adobe Animate CC app will be available starting in January. Previous versions of Flash Professional will continue to be available.

Flash has been on its way out for several years now. Apple’s refusal to support flash on its iOS devices was a major blow to Adobe and declining use led Adobe to eliminate its Flash player for mobile devices in 2011. Major websites have largely transitioned from Flash due to never ending security vulnerabilities, with Amazon no longer accepting Flash ads and Facebook’s lead security engineer calling for the death of Flash.

Tags: Adobe, Adobe Animate CC
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Adobe November 2015 Creative Cloud Update Includes New Features for Photoshop, Premiere Pro, After Effects and More

Several of Adobe’s key Creative Cloud apps will see updates today as part of the company’s promised 2015 update plan. As highlighted at Adobe MAX and IBC 2015, InDesign CC, Illustrator CC, Photoshop CC, Lightroom CC, Illustrator CC, Indesign CC, Premiere Pro CC, After Effects CC, and more will gain new features.

Many of Adobe’s apps, including Photoshop CC, Lightroom CC, Illustrator CC, InDesign CC, and Premiere Pro CC are being updated with new Touch capabilities for use on Windows tablets and Apple trackpad devices.

Photoshop CC, Illustrator CC, InDesign CC, Lightroom CC and more are receiving minor updates alongside Adobe’s video editing apps, with features announced at Adobe MAX. Photoshop CC includes a new UI, customizable toolbar, and workspaces, along with new Artboards capabilities and tight integration with Adobe Fuse CC to create realistic human 2D models.

Illustrator CC includes a new Shaper tool that combines 12 tools and panels in one, non-destructive Live Shapes, and Improved Smart Guides, and InDesign CC includes new online publishing features. Several of Adobe’s apps, including Photoshop CC, Lightroom CC, Illustrator CC, InDesign CC, and Premiere Pro CC are also being updated with new Touch capabilities usable on Windows tablets and Apple trackpad devices.

Adobe Premiere Pro, Adobe’s professional video editing software, is being updated with expanded support for UltraHD formats (DNxHR, HEVC H.265, and OpenEXR) for editing 4K to 8K video footage. Premiere Pro’s Optical Flow Time Remapping allows for smooth slow-motion and speed-ramp effects, plus high-quality frame rate conversions. Adobe Premiere Pro is also being updated with HDR support.

Adobe After Effects CC is gaining support for the Lumetri Color settings introduced in Premiere Pro earlier this year. With Lumetri color support, changes made in Premiere Pro will carry over to After Effects.

Adobe Audition CC includes a new Remix tool for adjusting the duration of a song to match video content. Remix is able to automatically rearrange music to any duration to create custom tracks that fit video creation needs. It’s also able to generate synthesized speech in dozens of voices for custom narration and scratch voiceover.

Adobe’s fall updates are the second major round of updates the company’s Creative Cloud apps have seen this year. The apps also saw significant feature updates in June.
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Adobe creatives gush over iPad Pro in new demo video

Adobe’s VP of Products, Scott Belsky, said the iPad will transform how creatives work, and according to some of the most creative people that use the company’s apps, they agree. Ahead of the iPad Pro’s launch later this week, Adobe gathered some top designers and illustarators to test out the company’s apps on the new […]

(via Cult of Mac – Tech and culture through an Apple lens)


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Top tools and tips for mastering the modern design landscape [Deals]

The way we use technology to communicate is transforming, and design is changing right along with it. Being caught up with the tools and techniques of web, visual and interactive design is key to being effective in the field of technology, which makes these deals especially exciting and useful. Macaw Code-Savvy Web Design Tool – […]

(via Cult of Mac – Tech and culture through an Apple lens)


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Lightroom for iOS Now Available to All Users, No Longer Requires Creative Cloud Subscription

Adobe updated its lineup of mobile apps earlier this week, and among those updates was a new version of Lightroom, the company’s iOS-based photo editing app. As part of the recent update to Lightroom, Adobe quietly made the app available to all users, removing the need for a subscription to Creative Cloud.

Prior to this week, the free Lightroom app was dependent on the desktop version of Lightroom and it required users to have one of Adobe’s Creative Cloud subscription plans. Signing up first on Lightroom used to activate a trial Creative Cloud account, giving iOS users only a limited amount of time to use the app. Now restriction free, Lightroom can be downloaded by all iOS users at no cost and used to manage and edit photos on iOS indefinitely.

The Next Web was the first to highlight the change to Lightroom, and the site spoke to Adobe’s director of product management for digital imaging Tom Hogarty who said Lightroom has been a popular choice for mobile users. Adobe is likely hoping the change will draw potential subscribers to Adobe’s other apps.

We’re seeing alot of people come in first on Lightroom mobile, so now we’re allowing people to use it locally on their local assets, their local photos and videos on their phone and tablet for as long as they like.

More and more people are adopting the phone as their primary camera, taking the DSLR out less and less, and we’re seeing the same thing with the use of Lightroom. Some users are creative pros who are aiming for efficiency, but many others are just consumers who love photography.

Lightroom for mobile devices has many of the same capabilities that are available for the desktop and it’s a powerful editing tool on iOS devices. It includes one-touch improvement tools and more advanced adjustments for fixing problems like insufficient lighting or unwanted objects.

The recent update to the app adds a new haze removal feature that’s useful for removing haze in landscaping photos, and it includes a targeted adjustment to that allows colors in a specific area to be tuned. It also offers an in-app Adobe camera, integration with Photoshop Fix, and better organizational tools.

Adobe Photoshop Lightroom for iPhone is available for free from the App Store. [Direct Link]

Adobe Photoshop Lightroom for iPad is available for free from the App Store. [Direct Link]



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Adobe Backpedals on Commitment to Bring Metal to After Effects

At WWDC 2015, Adobe director of engineering David McGavran demonstrated After Effects and Illustrator on Mac integrated with Metal, Apple’s new high-performance graphical acceleration API on OS X El Capitan. At the end of the demo, he said that Adobe is committed to bringing Metal to multiple Creative Cloud apps on Mac.

„Adobe is committed to bringing Metal to all of its Mac OS Creative Cloud applications, such as Illustrator and After Effects I showed you today, as well as Photoshop and Premiere Pro. We are very excited to see what Metal can do for our Creative Cloud users.“

Adobe has since changed its tune about its commitment to Metal on Mac, however, as Adobe product manager Todd Kopriva this week said in the Adobe Communities that the company has not made a commitment to Metal or any other GPU acceleration technology at this time.

„We are currently exploring various technologies for GPU acceleration, and Metal is one possibility, but we have made no commitment to any specific GPU acceleration technology at this time.“

Kopriva admitted that Adobe „sent a confusing message“ about its commitment to Metal.

„I am the person who makes the commitments for After Effects. The person who did the demonstration was a member of of our engineering team demonstrating the results of an experiment,“ said Kopriva. „I certainly agree that the engineer who spoke on the Apple stage sent a confusing message. At this point, the best that I can do–as the leader of the After Effects team–is to clarify the reality, which I have done above on this thread.“

Adobe’s demo included Illustrator’s rending engine built on Metal, which allowed for continuous zoom, while After Effects had up to an 8x performance improvement in rendering and reduced CPU usage with Metal.

Metal is available for both iOS and OS X developers, with documentation, sample code and video tutorials available on Apple’s website.

MacRumors has reached out to Adobe for comment.

(Thanks, Chris!)



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